post tame stat calculator ark

post tame stat calculator ark

post tame stat calculator ark

the "perfect" tame gains 6% melee per level, the fish tame gets 4% per level, this adds up quick, especially on things such as health. January 29: Gallimimus has been added (patch v233). Problem is, I'd like to calculate the stats after it's finished taming and gets the taming efficiency boost. Also, if you can find a lvl 100+ to tame, it will more than likely have that much melee inherently, making it a much more promising and useful Dino. When you perfect tame it, that spino gains 7 levels, and since we have 7 stats that makes it easy for our example, we'll assign one more level in every stat. All rights reserved. Always know how much resources you need by calculating them with the ARK: Survival Evolved taming calculator. . Use program ARK Smart breeding, it can calculate stats ofwild, tamed or breeded dinos + you can have database of your current dinos. That's right, I open up the Dododex and punch in the numbers, then answer. The rex with 450 melee will gain more melee damage per level than the rex that started with 190 melee . The imprinting bonus is scaled by the global variable: Assume that a creature has upleveled a certain stat in the wild Lw times, was upleveled a stat by a player Ld times and was tamed with a taming effectiveness of TE. Besides the new dino, the calculations for non-violent tames have also been adjusted to be more precise with the user reports I got. How do I calculate post-tame stats? :: ARK: Survival Evolved General either that or see if you can trade metal for kibble. The rarity of the stone determines how many attempts (and potential Engraving Points) you receive. far more weight than anything though. You would have a level 152 spino using raw fish meat (only 151 levels) Accurate post tame calculator is huge, the stat tracking is amazing, the breeding plan is stupidly useful, he has even included a ingame window stat grabber now which is blissful af. I'll post a example below of my rex stats that I have raised in the new official servers, level 224, using dododex as a cross reference. All rights reserved. the damage multiplier you mentioned, is it the same for every tame depending on effectiveness or do different creatures exhibit different multipliers? Is there any such thing as a stat calculator for already tamed dinos? Paraceratherium Stat Calculator | ARK: Survival Evolved - Dododex Save your creatures in a library, Using the rex as an example again, the full 17.6% multiplier is only achieved with 100% Taming Effectiveness. After one level up its health would become 5500. You'd be better spending the time taming a load of dilos and getting the kibble to get a far better one of your own. All the data is now based on dev kit data and should be 100% correct. I'm not going to lie I've been staring at all this and still confused, all I do know is to knock out creatures until I find my wanted stat and breed it with a pre-requisitioned stat from another tame regardless of level. When you perfect tame it, this spino gains 70 levels, which is convenient because we'll assign 10 points to each stat, which means it now has 31 levels in each stat (plus the extra 2 in Speed). ARK: Survival Evolved coming to PS4 this December! Espaol - Latinoamrica (Spanish - Latin America). It came out to: Level 218 (91.9% eff) 5330.1 health 1050 stam 630 oxygen 9558.6 food 516 weight 350.9% Melee 100% movement 10866 torpidity Showing 1 - 5 of 5 comments Now ark increases stats differently between wild level up and tamed levelups Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. If your dinois above this 85%, you are lucky to have found a wild dino that has more stat points invested than the average dino (however, 100% stat points invested in oxygen mightstill not be an optimal tame). After setting it up correctly, you can also export the dino files ingame and easily import them in the app. or Extraction issues if something does not work. Demigod Members 338 ARK Trader Rating 0 0 0 Total Rating N/A Author Posted January 22, 2018 On 1/22/2018 at 11:38 AM, isu said: 1,200 ingots for that Anky? The TBHM (Tamed Base Health Multiplier) is 1 for most species, i.e. Ark Stat Calculator | ARK: Survival Evolved - Dododex thank you very much for clarifying. thank you all very much for the input. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Is there any such thing as a stat calculator for already tamed dinos? All trademarks are property of their respective owners in the US and other countries. This means that the Paraceratherium (patch v215.0) and even the three newest dinos such as Megaloceros, Beelzebufo and Direwolf (patch v216.0) are present in the list for you to be tamed!The taming calculator has been updated with the devkit data up to patch v220.1. He told you try to get 50 levels if possible. A tag already exists with the provided branch name. In the "Level" field, type in 15. Broodmother & Monkey - 30k Health, 450% Melee. If you would use program which I suggested, you would find out answers on your questions. Extract the ARK.Smart.Breeding_(version). Download the latest release. The calculator will then automaticallydecrease the amount of primary food needed. Copyright 2022 Studio Wildcard. This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. Should now be much clearer in usage. Raptor Stat Calculator | ARK: Survival Evolved Raptor Stat Calculator Raptor Taming Calculator Tips Stat Calculator Spawn Command Creature Level (Wild Only) STAT BASE INC. Also, if you can find a lvl 100+ to tame, it will more than likely have that much melee inherently, making it a much more promising and useful Dino. I'm going to have to agree with Drunk Skunk. so other than recommending programs for me to download, can someone tell me what a good melee or health post-tame stat is for rexes, or if mine are good to start breeding. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. It should contain all eggs at this point, which should give you a good indication of the taming requirements. Would the post tame stats follow that? February 28 Castoroides (Giant Beaver) values updated with devkit data (v236.2). In general, a wild dino has around 85% chance to gain a stat point for each of the level it has, as 1/7th of the points will go into speed (which is not increase, so that point is wasted). Also keep in mind, even when you start breeding, then find a better stat, it is not hard to bring that stat into the bloodline, 20% imprint boost will bring that HP to 14,400 and Melee to 420%. The level 150 has 1 base level, and 21 levels in each of the 7 stats (this leaves 2 levels left over, for the sake of convenience we're going to add those to Speed just to get them out of the way). A Rex has the following values for health: Assuming the Rex has 5 levels on health in the wild (Lw = 5), was leveled up 12 times after taming in health (Ld = 12) and was tamed with a taming effectiveness of 82% (TE = 0.82), the value you can see now is: Another example with the melee damage of a Rex: Assuming the Rex has 5 levels on melee damage in the wild (Lw = 5), was leveled up 12 times after taming in melee damage (Ld = 12) and was tamed with a taming effectiveness of 82% (TE = 0.82), the value you can see now is: ARK: Survival Evolved Wiki is a FANDOM Games Community. Not many people have realised, but tames no longer spend points in speed. Now Imutton tamed it because Kentro kibble is ridiculous and so it tamed at 80% effectiveness. Espaol - Latinoamrica (Spanish - Latin America). With library and pedigree-view. My question is: Is there another calculator out there that I can use to determine if a dino is good for breeding (Since Post-Tame stats are what matter for that), or am I using Dododex incorrectly. the same question for this scenario: 100% effective kibble tame150 spino vs 100% effective kibble tame 15 spino? This means that the total percentage will probably be around 85% in most of the cases. Each try consumes a set amount of, Unlocking a point reduces the success rate of your next attempt by, Manage the percentages to obtain the most points for your, Use up all Positive and Negative forging attempts! Aquatic life for example gets the worst of it with wasting both speed and oxygen points. February 26 Visual update for the starve timer. Creature stats calculation - ARK: Survival Evolved Wiki If you want to know about breeding however, things change slightly, I will link a video later that explains it all perfectly, That is only true for birds. (now I'm just guessing here, so you can ignore this if you want, I think I'm right but this starts getting complicated and its easy to screw up :P) (. Yutyrannus, Megatherium, Megalania added (based on tests). Starting the forging process will bind the stone to you, making it untradable! It doesn't matter whether it's a level 15 or a 150, each level melee that it gains during the taming process will give it +5% Melee Damage. Your initial attempt always has a 75% chance to succeed. my opinion: no anky is worth that many ingots. So thanks everyone for their input. Useful info: If you fill in the stats and the points dont add up to 100%, dont panic: Since each stat has the same percentage to be randomly chosen upon level up, and there are 7 stats, you will have 1/7th (15%) chance that the stat will go into speed. With breeding being a new functionality in the ARK: Survival Evolved game, it is useful to keep a look onwild dinos with high stats. So what I would do is I would tame a creature, put its stats into Dododex, and see the level distribution to determine if the wild creature had the stats I wanted before I altered its stats in any way manually. i read somewhere that the rex does. They wasted points by putting them into movement speed. Or would it be fair to expect people to search for their answer first? either way I think you'll be fine with that trade. Your HP is perfect and melee decent. You signed in with another tab or window. How do I calculate post-tame stats? The stat gain per level is calculated off say316% and 232% damagerespectively, if it Gains2% of the original stat each level. The important thing to remember is that the levels a dino gains during the taming process are counted as "wild levels", and the levels that you add to them after you tame them are "tamed levels", that calculator shows how wild stats are allocated to dinos, which includes the levels & stats they gain during the taming process. If you fill in the stats of the creature after it has been tamed, or from one of your bred dinos, the result will most likely be unreliable. it looks like it should work that way with every level on the 450 gaining 22.5 whilst on the 190 every level would mean 9.5 gain? Simply dismantle it and gain back a small portion of its original worth in Powders of Mystery. what i mean is, let's say i manage kibble taming a 150 spino, and let's just assume that the effectiveness is 100%. Also the Compsognathus has been added recently. That means that Igot a big increase elsewhere (Ibelieve it was hp in this case). Once trained they were all close to 30k Health and 400-450% melee and that was enough to do the Monkey on Hard and the Broodmother on Medium, though I struggled against the Dragon on Medium. this did not answer my question. I tamed up a 150 female megalosaurus, and it's pre-tame stats were low on stam and high on stats. They are currently based on tests, so if you got different results please let me know. Ta and Tm are 0 in most cases. Specific slots have better main stat gains than others, so . All rights reserved. Well since we know its torpor, and we know that torpor can't be buffed with exp levels, we can figure out how many levels have been spent. Stats over 40+ are decent, 50+ very good. In addition to this, there is a multiplier on most damage stats that is based on the tame effectiveness. Demigod, November 8, 2017 in General Discussion. This means that both theQuetzalcoatlus(patch v218.0) and the Mosasaurus (patch v219) are now calculated with the original devkit values. OR one can just delve a bit more into the game mechanics and calculate those stats themselves instead of asking every time. Survive-Ark.com | Contact us | Suitable for single user installations. Experienced all the new contents and features leading up to today. Keep in mind that this calculator can only be used for pre-tame stat distribution. Extracts possible levelups of creatures to get the values for breeding. As you can see post from guy aboveme, he is using web calculator, which are mostly for WILD dinos only and it will show wrong values if you use it on tamed/breeded dino. Espaol - Latinoamrica (Spanish - Latin America). March 26 Thylacoleo, Microraptor and Electrophorus added. i do not plan on having a final breeding line with only 12k health. February Baryonyx, Basilosaurus, Ovis and Purlovia added That left 93 points for it to divvy up in the remaining 6 stats. do you typically breed only 400% and up or is 366 a good starting point? if itwas toobig of a burden then im sorry lol, I had one daedeon + 19x rex'es with ~9k hp and ~550% dmg. I can only imagine what it would look like with a kibble tame but again Kentro kibble is ridiculous to make. I tamed a 150 beaver that had spent 57 points in oxygen pre-tame. I'd recommend sending them to SE to fight Deathworms for levelling. and our (now I'm just guessing here, so you can ignore this if you want, I think I'm right but this starts getting complicated and its easy to screw up :P) Use this website, this will show you the exact amount of bonus levels based on your rates. The game has further global variables for each stat, which affect the variables above: Currently these modifiers for health are: Three of the four modifiers can be found in the TestGameMode.uasset file located in Game/PrimalEarth/CoreBlueprints/. Because when you kibble tame 150 level Rex, you will get 71-74 bonus levels, depend if its evo event or not. The level 15 has 1 base level, and 2 levels in each of the 7 stats. All rights reserved. That's daylight robbery. Again we see that the spino gains +5% Melee Damage with every level of Melee Damage that it gains. These stones are mostly obtained through your daily and weekly activities as drops or rewards. In case you come across big differences, please let us know so we can update the calculator with your input. Then the final value V of that stat (as you see it ingame) is: The value you can see before taming Vw (Value wild) is the first part of that equation without the additive taming-bonus: After taming, dependant on the taming effectiveness (TE), the creature gets bonus levels, changing the value of Lw (the levels when wild). Mine were popping(Being born from egg) at about 8k Health and 319% Melee. Exceptions are for example the Brontosaurus, Doedicurus, Carbonemys, Pteranodon which each have a value of 0.9, and the Quetzal having 0.85. You can verify this by looking at any of the stats calculators (like for example this one from Dododex http://www.dododex.com/stat-calculator/spinosaur ). will their stats increase in the same increments per level? Copyright 2022 Studio Wildcard. A tool for the game ARK: Survival Evolved. but thanks anyways. The data is based on testing, so it might be a little off in some cases. All rights reserved. Smarter, not harder. With this Dino Stats calculator, youll be able to check how the stat points of a wild dino have been distributed. The ARK taming calculator and companion app used by over 9 million ARK: Survival Evolved players. It came out to: there is a calculator on the gamepedia wiki that will do that for you. Similar to Endgame Accessories, Ability Stones provide you with 2 random Combat Engravings (these cannot include Class Specific Engravings) and 1 Malus Stat. By And if they search for their answer first - how is this different from just looking it up on a website, which doesn't require any downloading whatsoever? does the taming effectiveness affect the increase in stat-per-level? After these are applied, the additive taming bonus is added, then the multiplicative taming-bonus is applied, making the value post-tamed (Vpt): For bred creatures there is the possibility to add an imprinting-bonus by caring for the creature during its maturation. Rex has 7 different stats, that is10.5 stat levels per each stat. Use program ARK Smart breeding, it can calculate stats of wild, tamed or breeded dinos + you can have database of your current dinos. Powered by Invision Community. Roughly 10 dismantled stones will grant you enough Powder of Mystery to purchase one back. Lets say your spino starts with 300 melee after its tamed Now this is 40 levels in that stat, Each tamed point in melee adds 1.7% on top that 300 stat, so if you add lets say 30 levels that would be +51% of that 300 number, so you would end up with 453 melee after putting 30 points into that stat. Using this Ark Stat Calculator can help you determine if the creature has increased its stats for a specific stat you're .

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