antimatter dimensions guide

antimatter dimensions guide

antimatter dimensions guide

When you reach 1e50 IP, you can upgrade the following in order: Crunching at galaxy 35 will take about 2-4 minutes and give 1e54 IP for 6e52IP/min. 'I brake for NOBODY!' You get a reward, boosting dimensions proportional to tier (from First getting +1% to Eighth getting +8%). Now go to teresa's perk shop and start buying the music glyphs. You'll earn something like 200,000 infinitied stat every 5 seconds, so in 40 minutes to an hour you'll have the 100 million infinities you need. Same goes for 11x5. Recommended for: Faster Dilation phase, better Glyphs, more RM, The Telemechanical Process. To do this, get 5 IP worth of upgrades, buy as many Galaxies and Dimension Boosts as allowed within the boundaries of. New glyph is called Effarig and has 7 possible effects(but 2 of them - xRM and glyph instability, are mutually exclusive) - you can only use ONE of this glyph at same time so you will need to farm different farm. Wasn't too sure where to put it before - but you can easily get College Dropout achievement with dilation glyph which gives TT passively/hour by simply disabling the autobuy of TT. Before clearing Galaxy 7 without boosts, you can also invest in "unlock the buy max dimension boosts autobuyer mode" - this can triple your IP/min to ~8e7IP/min. The second black hole initially seems weaker and more expensive BUT it multiplies the first blackhole's power, resulting in ABSURD boosts when you finally get both going at same time. Requirement: (15,12,10), e300, 7700, 3400, 1e36, Requiem for a Glyph 1-2: cet (c is cursed). Hard V strat: (adapted from BsonHK's Discord pin!). Your goal is 2.5e45 Singularities, when you'll have completed every SM at least once (Achievement 177 "This mile took a celestial"). Go to the Infinity tab, then to the Autobuyers sub-tab. Now is the moment you've been waiting for! Your Challenge 8 runs will take about an hour each, although the period prior to unlocking Dimensional Sacrifice is slower. Once you have Measure of Forever it does help improve Glyph level slightly. Should be grabbed within 2 minutes with TD/Active (without TS181, you can't afford it right now). And if they are slightly wrong - still use them until you get better ones. If you're saving up resources for a particular goal, you can turn off other auto-buyers/rifts (for example replicanti galaxies if you're building replicanti or time dimensions if you're building up EP) to ensure you achieve it as fast as possible. Continue to juggle glyphs when not doing ECs. 'Ludicrous Speed' - May be hard to get, but eventually with more progress, you can get it, by setting big crunch to 1e200, getting the most ID upgrades you can, and including replicanti. Then when you reach 10 Singularities, you unlock Singularity bulk-buying. Once you have another 1e7 IP, buy Power up all dimensions based on slowest challenge run. With the build above you don't need to do much beyond checking game from time to time to upgrade your stuff. Completion speed is based on rarity (all epics = 1 hour, legendaries/epics mix = 7-15 minutes, legendaries/mythicals mix = 2 minutes). This layer is completed once you perform an Infinity. Usually this effect is fairly minor in early Realities, but as you approach Cel1 this can be a strong effect to consider adding to your builds for increased RM gain. Time Glyphs are focused around the eternity phase and time based effects. For the order of ECs, follow this EC guideline chart. Then rechallenge Teresa and sacrifice glyphs until you reach 1e71 (glyph level: low 18k). NOTE: a xIP glyph is MANDATORY. Will always pick a sacrifice glyph you 'have least' of. This achievement reward will have replicanti galaxies divide replicanti by. Remember the challenges? Total Termination increases the Glyph sacrifice total for the basic Glyphs (not Eff or Real) to 1e100, where the effects get capped. 437. Now do a long run for ID3 (3rd Infinity Dimension), which requires 1e2400 antimatter to unlock, and buy it for 1e10 IP, taking about 2 hours. That should be just enough to destabilise Laitela thrice. Another reference is that your infinities will be around 3.5 seconds long during this early stage which means your crunch value should be somewhere in the 1000s. The game still feels very "active" at this point, but hang in there. All of this combined is ~15x to all Dimensions and ~2.5e9x increase in Antimatter production! Think of those as 'levels', at certain levels you will get 'perks'. They will act like regular dimensions, but will cost IP to buy, and in return generate infinity power (giving x^7 multiplier to all antimatter dimensions, where x is Infinity Power). I recommend selected filter - all glyphs want 90%+ rarity and 4 effects. Replicanti(no glyph level as thats useless for relic shards)/infinity(ID power + conversion rate + doesnt matter what else)/power(anything)/time(game speed+TD power+anything)/dilation(any). This makes it much less complex than it might seem. Replicanti has offline progression (in some cases). The multiplier from this is generally smaller than the DT multiplier from a Dilation Glyph, though it's still pretty solid. At this point, you'll want to switch your glyphs to level up Effarig to unlock Alchemy. No other Glyphs really help you get more galaxies directly, so this can be a very nice effect for pushing EP and RM. Additionally, you should have completed the first six eternity challenges 5 times, and you should also have at least 2-4 completions of EC7 and 2 completions of EC8. t At this point and from here until reality, the fastest way to increase EP is to eternity every 10-20 orders of magnitude of EP. You can try without, but you should be using it for the fastest completions. Faster Replicanti has a lot of bonuses - it means quicker progress through the eternity phase and in many ECs (notably, in EC11), it means a much quicker Replicanti phase pre-eternity, and it means getting far more Replicanti post TS192 for bigger ID and TD multipliers. (If you reach the goal, do a big crunch in the challenge.). Turn it on and go to statistics -> past infinities. (This and EC12 are the only challenges that can be failed, and you can't get EC12 until much later.). What do I have to do to get rid of you - Reach 1e22000 IP with no time studies (This will be easy with a few completions of EC11). You should eventually reach a point where your runs only take ~15-30 minutes real time and your glyphs are strong enough to beat C11 without the black hole help quite fast. Focus on getting the galaxy upgrade, and then buy other upgrades. At this point in the game Sacrificing is still more efficient, but go out of your way once to get this Achievement. 6) ECR/B - doesn't matter too much early on but becomes a major speedup as EC become trivial. NOTE: If you're storing offline time in the Nameless Ones tab, you won't generate memory chunks. I would now give lowest priority to interval/cooldown of BH since you likely cover way over 99% of your time already, making it near permanent so you don't get much from it. So you will quickly update your RM to almost your up to date values. Since this will take about 6 hours, you might also be able to complete "No ethical consumption" (with TS191), knocking out 2 row 13 achievements. Some good builds for Teresa in this era: rrrrd, rrrrr, rrrrt, rrrtt, rrrtd. 7. Optimal strategy: Count how long it takes to reach 1.01x from 1x, wait that length again, then sacrifice. Antimatter Dimension Power +X [ ] (always appears on Power Glyphs) - This provides a small exponent bonus on all of your ADs after all other multiplications are applied, similar to how the IC4 reward works. (Power up all dimensions based on slowest challenge run caps at 30,000x, so you will want to go for the multiplier. In replicanti - you want to get replicanti bonus to glyph level increase as one of effects for glyph level farming, and replication speed for other purposes. Once you get to this phase of the game, the IP and EP multipliers from these paths don't really matter because you're getting so many OoM so quickly, so therefore the big difference in the 2 paths is the replicanti production rate, as well as the greater replicanti multiplier due to the synergy between the Active and TS102/103. All of the above will occur 1.125x multiplicatively faster for each Tickspeed Upgrade owned, by default. Note that it is, "Do you really need a guide for this? Please update to a newer browser. Posted by. What happens to you during this section will vary a lot. After that, you can buy anything else with your profits. (if you reached eternity before a full second bar, you will want at least e1800+ replicanti filled.). The glyphs to use will be discussed in the next section! ), 11, [22,32,42], [21,31,41,33], 51,61,62, [73,83,93,103], 111, [121,131,141], 151,162,161,171,181, 11, [22,32,42], [21,31,41,33], 51,61,62, [73,83,93,103], 111, [123,133,143], 151,162,161,171,181, Eternity Challenge 10x1, total 740 Time Theorems. Completing IC5 will continue the increase of IP, making galaxies 10% stronger and reducing requirements for galaxies and dimensional boosts by 1 8th dimension. Recommended for: Faster EC11 clears, general all-around use. Your line 10 automator timer should only require ~2-3 seconds from now on because of auto purchase timer. At a certain point, you will be able to get your replicanti upgraded enough that it will be much more advantageous to use the Active path. 3) Restart from last reset. All achievements up to some or all of row 12, and possibly some row 13 achievements. At around 1e135 IP, start C2. You could have gotten it at e53 RM, but it should be even easier now. Start the challenge. Challenge times don't really matter anymore, as there may not be much of any purpose for them after this point. (Note: this is slightly harder now as the reality update made matter rise faster, but still pretty easy at this stage), Eighth Dimension Autobuyer (C8): Once you boost the first time and unlock Dimensional Sacrifice, keep doing it every time it hits double. (For example, you can always spend twice as long in EP to get one more TT, and Replicanti requires as long a run as your last Replicanti run to make progress, unless your Rift 1 has become a lot stronger). DON'T CRUNCH yet. It should take less than 10 minutes to finish. You will see small boosts to your IP/min production for doing this, but not forever, because the superexponential cost increases for dimensions post-infinity mean that, for example, you won't need to bulk buy more than 64x eighth dimensions for a VERY long time. Do this after buying everything costing up to 1 Billion IP. (Reward: 1st Antimatter Dimensions are 50% stronger.) achievement which will make this section a LOT faster (but still painfully slow). Maximizing rarity is not too important for now. NOTE: Total Termination does NOT cap effarig sac. Make sure you don't enter EC12 manually or via automator (there's no longer a reason to do this anyway), Finish Ra, Hard-V, Alchemy (all resources 25k and filled, and a level 25k Reality glyph), Grind IM/GL/Teresa/Sac cycles. You can reset choice on reality swap, works kinda like glyphs - click a button up top and it will reset next reality. for your first completion of EC5, you'll be very, very short on studies, but this is not a big deal. If you're playing actively, turn it on briefly whenever it makes a large amount of rift progress, same as for rift 1. Once you've done that, replicanti galaxies are faster to get. Generally, it's a good all-around effect because no matter what slow section of the game, this will help a bit, but it's also not specialised for anything. After TS181, Power glyph is obsoleted by Infinity for AM/IP. Having "When will it be enough?" You can use: Amount of galaxies to always dimension boost:(this may change based on how many galaxies you can gain without boost). EC9 will be another challenge that will have a problem with TS181 when you first buy it, but that will be explained later on. This will be important for getting to 1e50 EP. {\displaystyle t^{8}} Eventually, you will have to change some time studies for more progress in exchange for TT, but you can get the progress needed for the studies back eventually. Then the game will be much faster while automated (holding M still makes it slightly faster though). You'll probably need 3 Galaxies because you only have 6 dimensions meaning no Sacrifice and slower polynomial production. ~1e38 time stored, there will be a time you will need it. Time Dilation | Antimatter Dimensions Wiki | Fandom Although when you have more than 260 max RGs (counting extras since you're using the Active path), you might wanna adjust the Big Crunch autobuyer from 5 seconds to 5.5~7 seconds since you might not be getting dimension boosts in the 5 seconds since you're still getting the RGs you need. You could have farmed glyphs/farmed RM/farmed reality count + perks. You can do -999 to essentially 'sink' the glyph if it has this effect, basically not choosing it. Automatic Galaxies Autobuyer: The only field here is the maximum number of Galaxies to buy - right now this should be at 1. If you don't feel like making your own automator from scratch, you can use the scripts provided in this guide. (you will need to change up the setups a little). Tickspeeds have y = 1. is the time elapsed - but it is actually greater than this since you can spend your ever-increasing antimatter on Dimensions to increase their multipliers, buying Tickspeed Upgrades to further boost Dimension production and so on, which makes your antimatter rise faster than It doesn't help speed up your runs at all, so it may not be worth seeking out until you can Reality in a reasonably quick timeframe or you really need higher level Glyphs, but getting better Glyphs is always going to be good. You will have a lot of replicanti galaxies that benefit the Active path more than the Idle path. Speeds up the early phases moreso than later, but it's a nice bonus always. I wrote a python script to map out a list of which dimensions to buy, and how many of them to buy, in what order. All you have to do is farm for infinities until you get enough banked infinities (can take at least 40,000,000,000 infinities), which will take from hours to days. If you can't, restart Step 3. Hot New Top Rising. The Automator is likely confusing to you unless you are used to making bots/macros. Once all dimension autobuyer bulk buys are upgraded to 512x they will start buying max. Once you are done getting good glyphs - use this build to maximize RM gain. EC12 is much harder than usual, so get it up to EC12x3 or so. The reward, however, is similar to Time Study 143. Enable all autobuyers except big crunch. As you might notice - the biggest challenge is getting Effarigs with good stat combo. As usual - new automator build: (TODO: need to compare its performance to Rift), AntimatterDimensionsAutomatorScriptFormatAABeJzFmF1vmzAUhq0bTX3GUm13sonwEQqStEkrIikYBEaKqlyhxGiRKMqBqoyn0cfebDFAjOMENapFaKMT6vn9fHxw7HcZzsogjFHicL0a7m0bAtdyVQMW1qNtaK5umWv4BrwEv8cj0cFBb8FzjWfZopLmaY0bruM5jWk6q74GhrW1vgB6bl6qtnmNgROnmRH77A0chhl43xIE0cz86UE3tCKo60bLxFI7LRhypG9eCclwefRUk0bICD0c3JAcVJ20aM2Vnnfg0ak0b9x9rdLHVtTUTZG2fxoK41sB1ticPauM8F0c5WzxgLuqQI4iNNWCqIcw0bgmpNE1p7y1g86sl0bq4eHQsJW0cIO2vmUjd0c1ALefwcp63LpoolYlJsCe88P0aA62x9dTgBL0cGE7q3Z48PyE0bhugjge15GyBIjuQVVLH3loRUJUVD0cLbdonj0cFgTnctRdZbxL7txlfBm30bkGGbjeLxCVB1SCAU4Sz4NebH0cuZ0ci9xqgHFbRral0cTSD7yCFlZWLGs7DcbVgq286DV9B60b1xmujci2Pm4vbWq2qSVZm11X28CJHzR0bJkh3UtKjIuQ5dFyjn2dGIKWWNtNWNY0bGnG9OwFj0cTL2pqz5is80aqDrW5wdyEdrIr2HvhspthkkgTOY8ogn38TOCENXrgDLUFR6CfnSTHXuvAG7uaedntCFPlixqKiNV0ac6b9Psxp20awVQFaw2hkHxvmF0bhSllT8M5JHOfuxqRraWyNZsk7t0adbEKcHq8oTCDwQwTyLCNcb1PA38P50bAbvHm5L94rDMUZpSwTH9xBegvPpEJdDEu8c5O3OWZ54eK95hwh5QeEa0cjiaahTrs74vZBNKFwj3X0bmSktG2uKjMyZZYTe36xl26clUBIa60aX1UusgvT6kAt4WvFqvhO44LfK3uQElU0a0cL1EFQWit7ZP20bpl5EYlYyxlpJLdUFotZQ0aRN0apZbUCBOnUadld0cbGIX0bmGnx2bFLgyGXWjFLnTBLjBgF4fALvbDTo0cNil0acDLvYil3sgl1kwD5lxq4vjaJH625etWPa3Y7mYCaLVFaXpoO5NG11adrFpSmDS9IQySH1Sw56bFbs0amDYpVbsUhfsEgN2eQjscj0cs9Nis2OXBsMut2OUu2GUG7DNm7KrpNrHP0bmGnx2bFPhsM0b6wV0b6wL9hkDduUfSkGJXemHnR6bFbsyGHalFbvSBbvCgH0a0bxCYz74edHpsV0b3ww7PNW7PMu2OcM2Hn2cz65dlbB8z1P0bjfCM90bwhjvr80b2Hfb7TaZ9nOe7z9BsmE0c60b99sBL7gD3nApV9xud9xul9zGz7Z0cALLQ0a0asEndOfAutomatorScript. [Because of the Tickspeed change mentioned below, the goal of the challenge has increased from 1e11111 to 1e16500 which is why 21~ galaxies was recommended. Your glyph level goal should be ~1k unless it's a super high rarity one.(75%+). Assuming you have 15 rows of achieves and glyphs I mentioned at their levels/rarity - you should have no problem reaching ~e57-58 RM upgrades. The rest of the bonuses help with glyph level increasing. Most of the time will be tinkering time studies. Keep in mind that every position in the list is subjective; you may find some Challenges to be harder than others depending on playstyle. The reason why you do long runs is because you have now unlocked 4 infinity dimensions, and these increase the polynomial growth a lot (with 4 infinity dimensions it is now N^232! ), Also, after getting each broken infinity upgrade, try spamming M to get around 0.2 sec infinities for IP gen based on fastest infinity. The glyph sacrifice bonus is visually rounded to 2 decimal places, but is actually continuous, so you can do one relic shard run every so often to update it. The glyph will always be picked based on Rarity% + score value. Nameless level 2 makes charging and discharging the black hole faster than just leaving it on. Hopefully throughout all this youve been keeping an eye on your Singularity generator. Breaking Infinity also introduces a new button that will unlock a new type of dimensions with the first of these new dimensions unlocking at 1e1100 antimatter and costing 1e8 IP, at the up left corner of the screen. After this, do a bunch of quick runs for Eternity Milestones. 32. Best semi lazy mode filtering method if you want to farm glyphs overnight(not too recommended, it's best to farm glyphs actively, BUT an idle option is an idle option). I think the former build is slightly better but the latter also works. This lowers time you need to wait for glyphs to appear but requires you to react/disable automator faster. With 5 slots I usually use 1 of each type glyph unless one falls behind too much. Automatic DimBoosts Autobuyer: It has two fields - Max dimboosts (formerly max 8ths used on reset), and Galaxies required to always Dimboost. Immediately enter RA reality, to reach level 2 of Teresa use a combo of: Teresa's Memories: eirrp -> eirpp (Teresa 2) -> eppii (Teresa 4) -> epiii (Teresa 12) -> eppii (e43 sac) -> epiii (18/15/13/11 memories or sooner? Antimatter Dimensions Wiki | Fandom Glyph build: epiii, then fully invert (1/1e300 and make sure to click the Invert BH button) your Black Hole, then enter Ra's reality. It should be very easy to farm IP as you can just hold m, d and c(no need to buy galaxies). After that you might push, then do EC1, completion 2, with a full tree or very nearly so, and then do EC3, with TD and the Idle path. Recommended for: Pre-eternity and pre-break phase especially, EC clear speed. Effarig/2 power/2 time also works. Buy all time studies up to Study 123, don't buy Study 133, buy EC8 and start EC8 (you can buy EC8 while on a regular run, then you can buy up to TS123 and then buy EC8 and start EC8). You'll notice your third line has reached peak and your second line just keeps declining. You can automate the pressing of R or you can do it yourself, and you will get max RGs in that 5 seconds between crunches. As you'll be producing antimatter from start to end of Realities, these end up being a good all-arounder Glyph that doesn't have too many specific niche uses, but also is usually going to be worth slotting 1-3 in fairly often. rate, but after unlocking ID1 this is In IC4, spam 87654321 and occasionally hit M. In IC5, hold 8. Achievements you should have gotten by this point: This section may take a while (potentially over 1 week), so you should be active often to get more progress. First EP into Time Dimension 1. Steam Community :: Antimatter Dimensions :: Achievements Active players can micro-optimize delaying Ascend, idle players can just automatically Ascend. First Dimensions produce antimatter (the currency you use to buy Dimensions), Second Dimensions produce First Dimensions, Third Dimensions produce Second Dimensions, and so on, up to the Eighth Dimension. Doing so will reset most of the game and disable many prior upgrades and mechanics, essentially forcing you to play a modified version of the entire game, excluding most of the reality stage of the game. If you had bought eternity challenges and respec your time studies when you eternity, you don't need to get the required resources for the challenge, but on the web version you cannot have 2 EC unlocked at the same time, so pick wisely for which challenge you will buy. This should give you a Power up all dimensions based on slowest challenge run multiplier of around at least 200x. After you beat EC12x5, you should have over 1e1300 EP (you actually don't need this much to beat EC12x5, but you should eventually get 1e1300 EP). You should aim for under 10 seconds. Pouring e18 unlocks EP passive generation. After you have these two upgrades, set your autobuyers up like this: Now buy the 3.12e9 IP tickspeed cost multiplier upgrade 'Tickspeed cost multiplier increase 5x -> 4x' and then, when you have enough IP, buy the 1.56e10 IP tickspeed cost multiplier upgrade 'Tickspeed cost multiplier increase 4x -> 3x'. After you complete this achievement, you can do other things, like grinding for EP. EC11x5 (EP: 6.62e1018, TT: same as above) | Goal: 1e1250 IP): This is the same as for 11x4, just requires even more patience (you'll eventually get enough replicanti and IP to reach the goal). That's why we also lowered the requirement for this achievement from 630 to 569 Antimatter Galaxies.". It may take about 2 minutes or less, depending on how much IP and upgrades you have. I found it was faster with the idle path. Enable Automatic DimBoosts autobuyer and set it to 5 max dimbosts and 6 galaxies required to always dimboost, Start the challenge in question, and use the M trick (ie: hold the M key), Get ID4 (takes 30-60 minutes at this point depending on what upgrades and IP and stuff you have, also will complete NEW DIMENSIONS?, achievement bonus affects infinity dimensions, currently around 17.08x), Complete the first 7 rows of achievements (At this point, you should only need "Error 909" in row 7 - big crunch with only one first dimension on challenge 2: turn off autobuyers and in options switch "buy up to 10" to "buy 1"), Minimize all challenge times (get the lowest time as possible, but this was easy to do a while ago, so you should've done it then). The settings in all other modes will not apply! 2. By this point, you'll have passed e40 EP and have all of ECs 1, 2, 3, and 5 complete. There are also EP multipliers from Time Study 61, 121, 122, and 123. Assuming your state is like the image on the right, you should keep getting repeatable upgrades, and after ~2 days you will finally reach e15 DT and e2350 EP. - lilk0408, 4/8 (max boosts/galaxies required to dimboost). Bulk buy Singularities until you get 50 of them, then AUTO bulk buy 22 Singularities, which will allow you to unlock and buy the 3rd DMD (Chiral Oscillation). Perk - achievement perk line. E581927j/Antimatter Dimensions Grand Run; FAULSEGODS/But is antimatter good or evil; IdleSquadron/Guide to Editing; Prestige. Galaxies gained from Dilated Time are allowed to be used (but do not count towards the total number of galaxies you need), making this an easy achievement in this stage of the game. You need at least 160,000,000 infinities to get the required amount of IP, and it will take some time to do so. Continue optimising your IP/min while buying break infinity upgrades. Allows you to completely forget about this annoyance. 4 galaxy runs: Automatic Dimboosts set to 0/10, Automatic Galaxies set to 4, Automatic Big Crunch set to how much you make in 0.5-1.5 seconds after you hit 4 Galaxies. There is strong offline progression in this game, as all Dimensions continue to produce lower-tier Dimensions and you gain Antimatter. Before getting the ECR perk you will need to grind infinities a few times for EC4 unlocks, and this effect speeds that up to almost nothing. Those 3 are basically not required for any 'hard' content. You will get more progress from it, and it will produce Infinity Dimension 1, like the regular dimensions. Trivial, hold down M and autobuy 25ish galaxies. This build is basically faster than previous and uses the most optimal builds for pushing when accounting for black holes. OR: To get the achievement, turn off autobuyers, start a new eternity, and enter Automatic Big Crunches challenge (C12). It is worth getting this now, as it becomes nigh-on impossible to get later. It's a big speedup to early part of first few realities as galaxies don't reset dimension boosts. (4665 TT) Note: If you feel like you hit a wall close to 5565, swap out 213 for 222 for a quick progress boost. Aim for 5-minute runs! where However, there is a new way to make progress after 1e1300 EP, requiring that you've completed everything before this point. Googolmeister/Antimatter Dimensions Playthrough, Bubby3/The History of Antimatter Dimensions, FAULSEGODS/But is antimatter good or evil, 10 - 1e130 AM: Introduction Era (5 hours to 2 days), 1e130 - 1e308 AM: Galaxy Era (3 hours to 2 days), 1-33 total IP: Early-Infinity (6 hours to 6 days), 34 - 100 total IP: Challenge Era (2 hours to 3 days), 100 - 1e5 Total IP: Autobuyer Era (3 hours to 5 days), 1e5-1e7 IP: Breaking Infinity (4 hours-7 days), 1e7-1e8 IP: Challenges revisited (2 hours to 4 days), 1e8-1e9 IP: First Infinity Dimension (4 hours to 2 days), 1e9-1e10 IP: Second infinity dimension (4 hours to 2 days), 1e10-5e11 IP: First infinity challenge (6 hours to 4 days), 5e11-1e50 IP: Inflation Era (2 hours-2 days if you follow the guide), 1e50-1e140 IP: Long Run Era (2 hours - 4 days), 1e140-1e308 IP: Replicanti Era (1.5-12 days with timewalls), 1e308 IP - 1e17 EP: Eternity (1.5-16 days), 1e17-1e50 EP: Early Eternity Challenges (1-25 days), 1e50-1e400 EP: Mid Eternity Challenges (1-22 days), 1e400-1e1320 EP: Late Eternity Challenges (0.5-18 days), 1e1300-1e4000 EP: Time Dilation (4-25 days), 1e2350 EP and 1e15 DT: new time dimensions, Tables61's guide to glyphs pre-reality (from reddit), Early Realities (Preparation to Reality - Reality 4) (4-14 days), 1e1000 RM: iM Generation to Lai'tela unlock, https://sourceforge.net/projects/orphamielautoclicker/, https://www.reddit.com/r/AntimatterDimensions/comments/73epow/what_happens_next_after_1e7_ip/, https://cdn.discordapp.com/attachments/1053628972447055942/1070276252407173120/image.png, https://docs.google.com/spreadsheets/d/1tr0rCCMo2UIGHnBlfbQ4F8XuCztBr15n-8ch2p5JoNA/edit#gid=1642400225, Do Not Sell or Share My Personal Information. If there is nothing you are interested in - reality instantly not to waste time. (Also, what do you want to spend your stored time on at this point?). Their intervals are reduced by 40% for every upgrade purchase, but their cost also doubles per purchase. If the Dimension can't be afforded when the interval is up, it waits until it is able to buy it, which buys the Dimension and starts the interval timer again. If it doesn't work, try all. Oh, remember how I promised you new Automator once we reach RA? However, note the following: Effarig's Reality dilates game speed, but does NOT ban black hole charging. Try to have all legendaries - if you don't, spam GL100 runs with an appropriate filter to get them. With enough unspent IP, your first dimension multiplier should be well over 100x, negating the challenge debuff entirely. Destabilizing Laitelas Reality gives you a boost in DM multipliers. Later on in the game, you will have to grind more for Time Study 193, which caps at ~1,012,680 eternities, but wait until you have an EC10 completion to do that. In this technique, you have to buy around or at least 12-13 RGs to complete it. The fact that your Dimension multipliers are higher than they used to be means that you'll regain all of your previous Dimensions much quicker than you could before, so the time spent retaining production from well-timed Sacrifices is minimal.

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